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How to Embed Files in Your C++ Project

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In this article I am going to explore a way that you can use to embed files in your C++ project. Check out how you can do that too!
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What is CMake?

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In this article I aim to introduce and educate you on what CMake is and how it is releated to your work as a C or C++ developer.
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OpenGL vs Vulkan

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In this article I discuss the most important differences when choosing betwen OpenGL and Vulkan for your next game.
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CMake static analyser with CppCheck

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In this article I explore what a static analyzer is & how it can improve your development process. I also give an example with CMake.
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My CMake Course is out!

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My first ever course is out on Udemy. You can enroll now or you can check out my blog or the free videos to become familiar with my teaching.
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Photogrammetry for Game Development

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Read this article to understand what photogrammetry is and how it can help you today to generate reallistic 3D models for your next game.
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C++ Packages for a custom Game Engine

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A list of awesome packages that you most certainly will need when developing your own game engine. Make sure you check them out...
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Network game architecture

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In this post I explain a simple network architecture for a MMO game that will have a central server and room based matchmaking.
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Python Asynchronous Programming

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In this article I show the complete basics for how async code gets executed. This is a topic relevant for network development with python.
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Debugging C++ compiled to WebAssembly

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In this article, it is shown how to use chrome for debugging WebAssmebly files (.wasm) that were produced from C++ through Emscripten.
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