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C / C++

Top 3 Websites for Learning Shaders

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In this article, I will mention 3 great websites to learn how to create your shaders in GLSL that you shouldn't miss out on!
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What Are Intrinsic Operations in C++

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Intrinsics are like a recipe for the most optimized code that you can write to achieve certain behavior.
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What is FlatBuffers?

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FlatBuffers is a serialization library developed by Google. In this article I will talk a bit more about them and about binary serialization.
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JSON vs Binary Serialization

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In this article I will discuss what binary serialization is and the difference between that and a more typical JSON or XML serialization.
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My Course on Data Serialization is out!

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In this one I teach a lot about data serialization using FlatBuffers. Data serialization is an advanced topic that shouldn't be neglected.
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How to compile shaders with CMake

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In this article I will give you an insight on how to include compiled GLSL shaders into your project build step using CMake.
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My Course on Vulkan is out!

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This is my third course on Udemy and it will teach you the Vulkan specification so that you can render graphics on the screen.
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What is Vulkan?

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In this article I will explore what is Vulkan and what is the concept behind the specification as well as its advantages.
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Using ImGui for Game Development

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In this article you will learn more about what ImGui is and why you should use it in your next project.
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My Course on ImGui is out!

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I created my second course. In this one I teach a little bit about graphics programming but mostly focusing on the UI programming with ImGui.
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