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The Microsoft.GSL Library

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In this article I will explore a library for C++. It is called GSL and it is an open-source library by Microsoft under the MIT license.
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Rust Enums in Modern C++

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A lot of people comment about rust enums being really powerful and I wanted to showcase how one can achieve the same functionality in C++
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Hello, BGFX!

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In this article I will show you how to work with the BGFX graphics library through my BIG2 stack. This is a good intro to graphics programming
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The BIG2 Stack

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In this article I showcase how you can develop graphics with the BGFX library and also introduce you to my own open-source project.
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CMake Cross-Compiling using Docker

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In this article I explore C/C++ cross-compiling through docker containers. I use the very well made dockcross containers. Check out for more!
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GDExtension CMake Programmer Setup

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Learn how to make a GDExtension code first approach (or a programmer setup) for your next Godot 4 project. 🤖
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Godot 4: GDExtension for C++ using CMake

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In this article I showcase how you can use GDExtension to write some very simple game logic. I set this up using the common CMake tool.
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How to Embed Files in Your C++ Project

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In this article I am going to explore a way that you can use to embed files in your C++ project. Check out how you can do that too!
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What is CMake?

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In this article I aim to introduce and educate you on what CMake is and how it is releated to your work as a C or C++ developer.
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OpenGL vs Vulkan

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In this article I discuss the most important differences when choosing betwen OpenGL and Vulkan for your next game.
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