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5 C/C++ Programming Books to Elevate Your Skills

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Often in this blog I talk about programming and CMake but my articles are often targeted to people who can already develop and know programming. If you're a beginner programmer you might find some concepts harder to learn and in this article I would like to suggest some books that I've used to learn and understand programming and some that I've heard are really good even though I haven't read myself.
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Making Tic-Tac-Toe in ANSI C

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In this simple tutorial I teach you how to create a game of Tic-Tac-Toe in ANSI C. It is beginner friendly so check it out.
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CMake Cross-Compiling using Docker

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In this article I explore C/C++ cross-compiling through docker containers. I use the very well made dockcross containers. Check out for more!
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How to Embed Files in Your C++ Project

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In this article I am going to explore a way that you can use to embed files in your C++ project. Check out how you can do that too!
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What is CMake?

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In this article I aim to introduce and educate you on what CMake is and how it is releated to your work as a C or C++ developer.
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OpenGL vs Vulkan

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In this article I discuss the most important differences when choosing betwen OpenGL and Vulkan for your next game.
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My CMake Course is out!

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My first ever course is out on Udemy. You can enroll now or you can check out my blog or the free videos to become familiar with my teaching.
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Debugging C++ compiled to WebAssembly

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In this article, it is shown how to use chrome for debugging WebAssmebly files (.wasm) that were produced from C++ through Emscripten.
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Memory profiling on windows for C++

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In this article I am discussing the available options for memory profiling on Windows for the C/C++ languages.
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CI/CD for C/C++ games using GitHub Actions

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In this article, I discuss how you can utilize GitHub Actions to build, release and even publish your game to itch.io using butler.
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